CoinOPS Xbox Project

The Ultimate Xbox Emulator Frontends For All The Family
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 Forum: CoinOPS 8 PREMIUM by BP (Replaces old Vision and Visionary)   Topic: Pack compatibility

 Post subject: Re: Pack compatibility
Posted: Sat Feb 25, 2017 3:54 pm 

Replies: 7
Views: 166


MiXAL, one thing I forgot... john, I didn't mean to drag you in on false information. I'm sorry. Woudn't worry about it But since you are here... :roll: Your former shooter packs for Vision could be ported to Premium... I know a bunch of people who would be eager to see them in Premium... Nothing t...

 Forum: projects/ my cab   Topic: My Pacman inspired Cabinet for Premium

Posted: Wed Feb 22, 2017 6:09 pm 

Replies: 8
Views: 113


Whats always concerned me about the design is the height, small footprint and lack of weight. I would either add some weight to the base or have it fixed to a wall.

 Forum: CoinOPS 8 PREMIUM by BP (Replaces old Vision and Visionary)   Topic: Pack compatibility

 Post subject: Re: Pack compatibility
Posted: Wed Feb 22, 2017 6:06 pm 

Replies: 7
Views: 166


I've never used Premium nor did any artwork for it but I do think there are differences other than just renaming. I think that some of the animations on vision are not available in Premium and it looks like all the window views are centre whereas in Vision there was 6 different locations for the win...

 Forum: projects/ my cab   Topic: My Pacman inspired Cabinet for Premium

Posted: Tue Feb 21, 2017 10:17 pm 

Replies: 8
Views: 113


Thats not mine, it's MiXAL's. It looks to me to be from a design by Vigo over at BYOAC, he designed it to be built using one sheet of plywood and its been copied a few times, just google vigolix to see examples

 Forum: audio/video   Topic: TV on with xbox?

 Post subject: Re: TV on with xbox?
Posted: Tue Feb 21, 2017 9:58 pm 

Replies: 5
Views: 96


Scart has the ability to switch TV's from standby and to the right input if the TVs support it

 Forum: projects/ my cab   Topic: My Pacman inspired Cabinet for Premium

Posted: Tue Feb 21, 2017 9:52 pm 

Replies: 8
Views: 113


MiXAL wrote:
Still waiting for some bits but it is getting its look.

Image

Xbox in parts behind the pacman wall. Buttons and joystick don't work yet while the first encoder was not right for Xbox.


Based on vigolix?
Image

 Global announcement   Topic: HyperVISION 5 GEMS Released

Posted: Sat Feb 11, 2017 8:01 pm 

Replies: 33
Views: 1074


Wow John did you have to run all the videos at once then place an overlay to record it all into one video? Impressive how much CPU power it took to do that. I bet it took hours compile that video. It's been awhile since I made flash videos so I hope I'm using the right terminology. Even if I look d...

 Global announcement   Topic: HyperVISION 5 GEMS Released

Posted: Sat Feb 11, 2017 12:28 pm 

Replies: 33
Views: 1074


As far as I'm aware Premium uses fixed images and something like the swinging skeleton would be impossible. What you are seeing in the video is over a dozen layers with movement put together in the one video so theres little memory requirements.

 Global announcement   Topic: HyperVISION 5 GEMS Released

Posted: Wed Feb 08, 2017 10:44 pm 

Replies: 33
Views: 1074


I encode them to wmv8 at 960x720 as the original captures were 4x3 dimensions and the list view was used I kept it. The ones I did should still be those dimensions in hypervision, check out super ghouls and ghosts and see if its different to the one I uploaded to youtube a year ago

 Global announcement   Topic: HyperVISION 5 GEMS Released

Posted: Wed Feb 08, 2017 8:03 pm 

Replies: 33
Views: 1074


In know way shape or form should anyone be ungrateful i think all involved to these releases you add more than enough games art ect to be honest im shock everytime with the sheer amount of art games ect top work ;) Well I made quite a few hypervideos from scratch but I stopped sharing when no one e...
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